Material View

This is part of 4D Paint.

This view works only with Standard Cinema 4D materials. It is designed to facilitate painting over multiple materials on your models for a UDIM style painting solution.

The Material View makes it simple and easy for you to add layers, channels, fill polygon, bleed out textures and more... over all the layers and channels on every material you have on the selected object.

Advanced features for texture re-mapping and extraction, bleeding and UDIM support.

Full documentation can be found here.

Material View and Layer View

Menus

Layers

Layers menu

Create new layers in the currently selected channel in the Layer View.

Channels

Channels menu

Create new channels on your materials.

Views

Views menu

Available if you also have the Texture View plugin.

UDIM Material

UDIM Material menu

Create new materials with UDIM naming for a UDIM based workflow.
Note: Load UDIMs For Object is only available if you also have the UDIM Importer plugin.

Standard Material

Standard Material menu

Create new materials with standard naming.

Tools

Tools menu

Select the edge uvs.

Sculpting

Sculpting menu

Fill the selected layer with information from selected sculpt objects layer or mask.

Right Click Menu

Right click menu

Right Click menu that will affect the currently selected material in the Material View.


Feature List

GENERAL FEATURES

MATERIAL FEATURES

UDIM FEATURES

OTHER FEATURES