HOT4D

Houdini Ocean Toolkit. An ocean simulation system based on Tessendorf waves for Cinema 4D.

Available on OSX and Windows for R20, R21, S22, R23, S24, R25, S26, 2023, 2024, 2025 and 2026

Orginally a plugin for Houdini created by Drew Whitehouse based on a Jerry Tessendorf paper.

This is a GPL licensed open source project, ported to Cinema 4D by Manuel Magalhaes / Valkaari.

You can get the source code here


There is no support for this plugin.

We are improving the plugin and adding in new features, but mainly just want to keep the plugin working for all new versions of C4D so that you can keep using it.


The following scene is available for download in the 2024 to 2026 version. It includes a material that shows how to mix in the foam with the ocean.


Examples made using the R16 version by Bob Walmsley


Menus

After installing you will find HOT4D under the plugins menu if you have R20, or under the extensions menu in R21 upwards.

R20

R21+


Deformer and Effector

The plugin consists of a Deformer and an Effector

Deformer

Effector


Plane with 500x500 segments


Tutorial videos of HOT4D using Cinema 4D R16 by Bob Walmsley

The interface may be different to these videos and there is no guarantee that any of the features shown will work the same in this new version.

In the videos he is using a Vertex Map for Jacob and Foam, in this version you must use a Vertex Color Tag instead. It can be found in tags menu "Other Tags->Vertex Color".