Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

IDs and information for GVxpsprites

GVxpsprites

Attributes

  • ENGLISH NAME : XPOperator
  • NAME : GVxpsprites
  • INCLUDE : GVbase
  • PATH : res/description/gvxpsprites.res
  • PLUGIN : X-Particles
  • MAXON online help (may not exist): GVXPSPRITES

Elements

ID UI Name Type Parameters Cycle
GV_XPSPRITES_NODE_EMITTER Emitter LINK  
GV_XPSPRITES_NODE_INPUT_EMITTER Emitter GVGENERALOBJECT
INPORT
STATICPORT
CREATEPORT
GV_XPSPRITES_NODE_INPUT_INDEX Index LONG
INPORT
MIN 0
GV_XPSPRITES_NODE_INPUT_ID ID LONG
INPORT
MIN 1
GV_XPSPRITES_NODE_INPUT_ONOFF On BOOL
INPORT
STATICPORT
CREATEPORT
GV_XPSPRITES_NODE_INPUT_GROUP GroupAffected GVGENERALOBJECT
INPORT
MULTIPLE
GV_XPSPRITES_NODE_INPUT_TYPE_CHANGE ChangeSprite BOOL
INPORT
EDITPORT
GV_XPSPRITES_NODE_INPUT_TYPE SpriteType LONG
INPORT
EDITPORT
XPSPRITES_NODE_INPUT_DOT Cube
XPSPRITES_NODE_INPUT_TICK Cross
XPSPRITES_NODE_INPUT_PLACARD Placard
XPSPRITES_NODE_INPUT_SPHERE Sphere
XPSPRITES_NODE_INPUT_CONE Cone
XPSPRITES_NODE_INPUT_PYRAMID Pyramid
XPSPRITES_NODE_INPUT_DISC Disc
XPSPRITES_NODE_INPUT_3PLANE 3-Plane
XPSPRITES_NODE_INPUT_LIGHT Light
XPSPRITES_NODE_INPUT_POINT Points
XPSPRITES_NODE_INPUT_TEXT Text
GV_XPSPRITES_NODE_INPUT_MAT_CHANGE ChangeMaterial BOOL
INPORT
EDITPORT
GV_XPSPRITES_NODE_INPUT_MAT MaterialIndex LONG
INPORT
EDITPORT
MIN 1
STEP 1