Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

IDs and information for GVxpsprdatain

GVxpsprdatain

Attributes

  • ENGLISH NAME : XPSetSpriteDataOperator
  • NAME : GVxpsprdatain
  • INCLUDE : GVbase
  • PATH : res/description/gvxpsprdatain.res
  • PLUGIN : X-Particles
  • MAXON online help (may not exist): GVXPSPRDATAIN

Elements

ID UI Name Type Parameters Cycle
GV_XPSPRDATA_NODE_EMITTER Emitter LINK  
GV_XPSPRDATA_NODE_IN_EMITTER Emitter GVGENERALOBJECT
INPORT
STATICPORT
CREATEPORT
GV_XPSPRDATA_NODE_IN_INDEX Index LONG
INPORT
CREATEPORT
MIN 0
GV_XPSPRDATA_NODE_IN_ID ID LONG
INPORT
PORTONLY
NEEDCONNECTION
MIN 0
GV_XPSPRDATA_NODE_IN_ONOFF On BOOL
INPORT
STATICPORT
CREATEPORT
GV_XPSPRDATA_NODE_IN_TYPE SpriteType LONG
INPORT
MIN 0
GV_XPSPRDATA_NODE_IN_MAT MaterialIndex LONG
INPORT
MIN 0
GV_XPSPRDATA_NODE_IN_LBRIGHT Brightness REAL
INPORT
MIN 0.0
GV_XPSPRDATA_NODE_IN_LVISBRIGHT Vis.Brightness REAL
INPORT
MIN 0.0
GV_XPSPRDATA_NODE_IN_LVISINNDIST Vis.InnerDistance REAL
INPORT
MIN 0.0
GV_XPSPRDATA_NODE_IN_TEXT Text STRING INPORT
GV_XPSPRDATA_NODE_IN_RUBBLE_TYPE RubbleType LONG
INPORT
MIN 0
MAX 6
GV_XPSPRDATA_NODE_IN_RUBBLE_SCALE RubbleScale VECTOR
INPORT
UNIT REAL
MIN 0.0