Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XTMASK_SLOPE_ALTERNATIVEBLENDING_HARDNESS in xTerrainmask

Note that this is not the actual code from the xTerrainmask file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (xTerrainmask.res)


REAL  XTMASK_SLOPE_ALTERNATIVEBLENDING_HARDNESS
{
UNIT  PERCENT;  MIN  0.0;  MAX  100.0;  }
            

Header File Code (xTerrainmask.h)

#ifndef XTERRAINMASK_H__
#define XTERRAINMASK_H__
enum
{
  XTMASK_SLOPE_ALTERNATIVEBLENDING_HARDNESS = 1000,  //First ID should start at 1000
};
#endif	// XTERRAINMASK_H__

String File Code (xTerrainmask.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XTMASK_SLOPE_ALTERNATIVEBLENDING_HARDNESS    "Hardness";
}