Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id XMBSUBSURFACESHADER_MULTIPLE_MODE in Xxmbsubsurface

Note that this is not the actual code from the Xxmbsubsurface file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Xxmbsubsurface.res)


LONG  XMBSUBSURFACESHADER_MULTIPLE_MODE
{
                        
    CYCLE 
    {         XMBSUBSURFACESHADER_MULTIPLE_MODE_CACHE; 
        XMBSUBSURFACESHADER_MULTIPLE_MODE_DIRECT; 
    }
}
            

Header File Code (Xxmbsubsurface.h)

#ifndef XXMBSUBSURFACE_H__
#define XXMBSUBSURFACE_H__
enum
{
  XMBSUBSURFACESHADER_MULTIPLE_MODE = 1000,  //First ID should start at 1000
    XMBSUBSURFACESHADER_MULTIPLE_MODE_CACHE = 1,
    XMBSUBSURFACESHADER_MULTIPLE_MODE_DIRECT = 2,
};
#endif	// XXMBSUBSURFACE_H__

String File Code (Xxmbsubsurface.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  XMBSUBSURFACESHADER_MULTIPLE_MODE    "Mode";
    XMBSUBSURFACESHADER_MULTIPLE_MODE_CACHE    "Cache";
    XMBSUBSURFACESHADER_MULTIPLE_MODE_DIRECT    "Direct";
}