Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id HAIR_RENDER_TYPE in VPhairtrace

Note that this is not the actual code from the VPhairtrace file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (VPhairtrace.res)


LONG  HAIR_RENDER_TYPE
{
HIDDEN  ;                          
    CYCLE 
    {         HAIR_RENDER_TYPE_RASTER_8BIT; 
        HAIR_RENDER_TYPE_RASTER_32BIT; 
        HAIR_RENDER_TYPE_RASTER_POST; 
        HAIR_RENDER_TYPE_RAYTRACED; 
    }
}
            

Header File Code (VPhairtrace.h)

#ifndef VPHAIRTRACE_H__
#define VPHAIRTRACE_H__
enum
{
  HAIR_RENDER_TYPE = 1000,  //First ID should start at 1000
    HAIR_RENDER_TYPE_RASTER_8BIT = 1,
    HAIR_RENDER_TYPE_RASTER_32BIT = 2,
    HAIR_RENDER_TYPE_RASTER_POST = 3,
    HAIR_RENDER_TYPE_RAYTRACED = 4,
};
#endif	// VPHAIRTRACE_H__

String File Code (VPhairtrace.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  HAIR_RENDER_TYPE    "Render";
    HAIR_RENDER_TYPE_RASTER_8BIT    "Raster(8-bit)";
    HAIR_RENDER_TYPE_RASTER_32BIT    "Raster(32-bit)";
    HAIR_RENDER_TYPE_RASTER_POST    "Raster(Post)";
    HAIR_RENDER_TYPE_RAYTRACED    "Raytrace";
}