Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID HAIR_RENDER_SHADOW_TYPE
Element Information
Sample Code
Example code for the id HAIR_RENDER_SHADOW_TYPE in VPhairtrace
Note that this is not the actual code from the VPhairtrace file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (VPhairtrace.res)
LONG HAIR_RENDER_SHADOW_TYPE { CYCLE { HAIR_RENDER_SHADOW_TYPE_NONE; HAIR_RENDER_SHADOW_TYPE_AUTO; HAIR_RENDER_SHADOW_TYPE_SOFT; HAIR_RENDER_SHADOW_TYPE_HARD; } }
Header File Code (VPhairtrace.h)
#ifndef VPHAIRTRACE_H__ #define VPHAIRTRACE_H__ enum { HAIR_RENDER_SHADOW_TYPE = 1000, //First ID should start at 1000 HAIR_RENDER_SHADOW_TYPE_NONE = 1, HAIR_RENDER_SHADOW_TYPE_AUTO = 2, HAIR_RENDER_SHADOW_TYPE_SOFT = 3, HAIR_RENDER_SHADOW_TYPE_HARD = 4, }; #endif // VPHAIRTRACE_H__
String File Code (VPhairtrace.str)
// C4D-StringResource // Identifier Text STRINGTABLE { HAIR_RENDER_SHADOW_TYPE "Shadows"; HAIR_RENDER_SHADOW_TYPE_NONE "None"; HAIR_RENDER_SHADOW_TYPE_AUTO "Auto"; HAIR_RENDER_SHADOW_TYPE_SOFT "SoftShadows"; HAIR_RENDER_SHADOW_TYPE_HARD "RayTraced"; }