Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GI_SETUP_DATA_SECONDARY_METHOD
Element Information
Sample Code
Example code for the id GI_SETUP_DATA_SECONDARY_METHOD in VPgisetup
Note that this is not the actual code from the VPgisetup file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (VPgisetup.res)
LONG GI_SETUP_DATA_SECONDARY_METHOD
{
PARENTCOLLAPSE ; ANIM OFF;
CYCLE
{ GI_SETUP_METHOD_QMC;
GI_SETUP_METHOD_CACHE;
GI_SETUP_METHOD_RADIANCE;
GI_SETUP_METHOD_LIGHT_MAPPING;
GI_SETUP_METHOD_NONE;
}
}
Header File Code (VPgisetup.h)
#ifndef VPGISETUP_H__
#define VPGISETUP_H__
enum
{
GI_SETUP_DATA_SECONDARY_METHOD = 1000, //First ID should start at 1000
GI_SETUP_METHOD_QMC = 1,
GI_SETUP_METHOD_CACHE = 2,
GI_SETUP_METHOD_RADIANCE = 3,
GI_SETUP_METHOD_LIGHT_MAPPING = 4,
GI_SETUP_METHOD_NONE = 5,
};
#endif // VPGISETUP_H__
String File Code (VPgisetup.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
GI_SETUP_DATA_SECONDARY_METHOD "SecondaryMethod";
GI_SETUP_METHOD_QMC "Quasi-MonteCarlo(QMC)";
GI_SETUP_METHOD_CACHE "IrradianceCache";
GI_SETUP_METHOD_RADIANCE "RadiosityMaps";
GI_SETUP_METHOD_LIGHT_MAPPING "LightMapping";
GI_SETUP_METHOD_NONE "None";
}