Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID TOONUP_PREFS_PREVIEW
Element Information
Sample Code
Example code for the id TOONUP_PREFS_PREVIEW in Ttoonupprefs
Note that this is not the actual code from the Ttoonupprefs file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ttoonupprefs.res)
LONG TOONUP_PREFS_PREVIEW
{
CYCLE
{ TOONUP_PREFS_PREVIEW_STANDARD;
TOONUP_PREFS_PREVIEW_CUBE;
TOONUP_PREFS_PREVIEW_ROUNDCUBE;
TOONUP_PREFS_PREVIEW_PLANE;
TOONUP_PREFS_PREVIEW_CYLINDER;
TOONUP_PREFS_PREVIEW_TORUS;
TOONUP_PREFS_PREVIEW_PLANEBACK;
TOONUP_PREFS_PREVIEW_SPHERE;
TOONUP_PREFS_PREVIEW_DOUBLETORUS;
TOONUP_PREFS_PREVIEW_KNOT;
TOONUP_PREFS_PREVIEW_STROKE;
TOONUP_PREFS_PREVIEW_CUSTOM;
}
}
Header File Code (Ttoonupprefs.h)
#ifndef TTOONUPPREFS_H__
#define TTOONUPPREFS_H__
enum
{
TOONUP_PREFS_PREVIEW = 1000, //First ID should start at 1000
TOONUP_PREFS_PREVIEW_STANDARD = 1,
TOONUP_PREFS_PREVIEW_CUBE = 2,
TOONUP_PREFS_PREVIEW_ROUNDCUBE = 3,
TOONUP_PREFS_PREVIEW_PLANE = 4,
TOONUP_PREFS_PREVIEW_CYLINDER = 5,
TOONUP_PREFS_PREVIEW_TORUS = 6,
TOONUP_PREFS_PREVIEW_PLANEBACK = 7,
TOONUP_PREFS_PREVIEW_SPHERE = 8,
TOONUP_PREFS_PREVIEW_DOUBLETORUS = 9,
TOONUP_PREFS_PREVIEW_KNOT = 10,
TOONUP_PREFS_PREVIEW_STROKE = 11,
TOONUP_PREFS_PREVIEW_CUSTOM = 12,
};
#endif // TTOONUPPREFS_H__
String File Code (Ttoonupprefs.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
TOONUP_PREFS_PREVIEW "MaterialDefaultProject";
TOONUP_PREFS_PREVIEW_STANDARD "Standard";
TOONUP_PREFS_PREVIEW_CUBE "Cube";
TOONUP_PREFS_PREVIEW_ROUNDCUBE "RoundedCube";
TOONUP_PREFS_PREVIEW_PLANE "Plane";
TOONUP_PREFS_PREVIEW_CYLINDER "Cylinder";
TOONUP_PREFS_PREVIEW_TORUS "Torus";
TOONUP_PREFS_PREVIEW_PLANEBACK "PlaneBacklit";
TOONUP_PREFS_PREVIEW_SPHERE "Sphere";
TOONUP_PREFS_PREVIEW_DOUBLETORUS "DoubleTorus";
TOONUP_PREFS_PREVIEW_KNOT "Knot";
TOONUP_PREFS_PREVIEW_STROKE "Stroke";
TOONUP_PREFS_PREVIEW_CUSTOM "Custom";
}