Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id TEXTURETAG_PROJECTIONDISPLAY in Ttexture

Note that this is not the actual code from the Ttexture file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ttexture.res)


LONG  TEXTURETAG_PROJECTIONDISPLAY
{
FIT_H  ;                          
    CYCLE 
    {         TEXTURETAG_PROJECTIONDISPLAY_NONE; 
        TEXTURETAG_PROJECTIONDISPLAY_GRID; 
        TEXTURETAG_PROJECTIONDISPLAY_SOLID; 
    }
}
            

Header File Code (Ttexture.h)

#ifndef TTEXTURE_H__
#define TTEXTURE_H__
enum
{
  TEXTURETAG_PROJECTIONDISPLAY = 1000,  //First ID should start at 1000
    TEXTURETAG_PROJECTIONDISPLAY_NONE = 1,
    TEXTURETAG_PROJECTIONDISPLAY_GRID = 2,
    TEXTURETAG_PROJECTIONDISPLAY_SOLID = 3,
};
#endif	// TTEXTURE_H__

String File Code (Ttexture.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  TEXTURETAG_PROJECTIONDISPLAY    "ProjectionDisplay";
    TEXTURETAG_PROJECTIONDISPLAY_NONE    "Simple";
    TEXTURETAG_PROJECTIONDISPLAY_GRID    "Grid";
    TEXTURETAG_PROJECTIONDISPLAY_SOLID    "Solid";
}