Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION
Element Information
Sample Code
Example code for the id ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION in Toolcaalign
Note that this is not the actual code from the Toolcaalign file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Toolcaalign.res)
LONG ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION
{
CYCLE
{ ID_CA_JOINT_ALIGN_DIRECTION_BONE;
ID_CA_JOINT_ALIGN_DIRECTION_WORLD_AXIS;
ID_CA_JOINT_ALIGN_DIRECTION_OBJECT_AXIS;
ID_CA_JOINT_ALIGN_DIRECTION_OBJECT;
ID_CA_JOINT_ALIGN_DIRECTION_ROOT_AXIS;
}
}
Header File Code (Toolcaalign.h)
#ifndef TOOLCAALIGN_H__
#define TOOLCAALIGN_H__
enum
{
ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION = 1000, //First ID should start at 1000
ID_CA_JOINT_ALIGN_DIRECTION_BONE = 1,
ID_CA_JOINT_ALIGN_DIRECTION_WORLD_AXIS = 2,
ID_CA_JOINT_ALIGN_DIRECTION_OBJECT_AXIS = 3,
ID_CA_JOINT_ALIGN_DIRECTION_OBJECT = 4,
ID_CA_JOINT_ALIGN_DIRECTION_ROOT_AXIS = 5,
};
#endif // TOOLCAALIGN_H__
String File Code (Toolcaalign.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
ID_CA_JOINT_ALIGN_PRIMARY_DIRECTION "Direction";
ID_CA_JOINT_ALIGN_DIRECTION_BONE "Bone";
ID_CA_JOINT_ALIGN_DIRECTION_WORLD_AXIS "WorldAxis";
ID_CA_JOINT_ALIGN_DIRECTION_OBJECT_AXIS "ObjectAxis";
ID_CA_JOINT_ALIGN_DIRECTION_OBJECT "Aim";
ID_CA_JOINT_ALIGN_DIRECTION_ROOT_AXIS "RootAxis";
}