Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id ID_RAYPLACEMENT_REFERENCE_TYPE in ToolRayPlacement

Note that this is not the actual code from the ToolRayPlacement file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (ToolRayPlacement.res)


LONG  ID_RAYPLACEMENT_REFERENCE_TYPE
{
                        
    CYCLE 
    {         ID_RAYPLACEMENT_AXIS; 
        ID_RAYPLACEMENT_BOUNDINGBOX; 
    }
}
            

Header File Code (ToolRayPlacement.h)

#ifndef TOOLRAYPLACEMENT_H__
#define TOOLRAYPLACEMENT_H__
enum
{
  ID_RAYPLACEMENT_REFERENCE_TYPE = 1000,  //First ID should start at 1000
    ID_RAYPLACEMENT_AXIS = 1,
    ID_RAYPLACEMENT_BOUNDINGBOX = 2,
};
#endif	// TOOLRAYPLACEMENT_H__

String File Code (ToolRayPlacement.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  ID_RAYPLACEMENT_REFERENCE_TYPE    "ReferencePoint";
    ID_RAYPLACEMENT_AXIS    "Axis";
    ID_RAYPLACEMENT_BOUNDINGBOX    "BoundingBox";
}