Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_RAYPLACEMENT_REFERENCE_TYPE
Element Information
Sample Code
Example code for the id ID_RAYPLACEMENT_REFERENCE_TYPE in ToolRayPlacement
Note that this is not the actual code from the ToolRayPlacement file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (ToolRayPlacement.res)
LONG ID_RAYPLACEMENT_REFERENCE_TYPE { CYCLE { ID_RAYPLACEMENT_AXIS; ID_RAYPLACEMENT_BOUNDINGBOX; } }
Header File Code (ToolRayPlacement.h)
#ifndef TOOLRAYPLACEMENT_H__ #define TOOLRAYPLACEMENT_H__ enum { ID_RAYPLACEMENT_REFERENCE_TYPE = 1000, //First ID should start at 1000 ID_RAYPLACEMENT_AXIS = 1, ID_RAYPLACEMENT_BOUNDINGBOX = 2, }; #endif // TOOLRAYPLACEMENT_H__
String File Code (ToolRayPlacement.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_RAYPLACEMENT_REFERENCE_TYPE "ReferencePoint"; ID_RAYPLACEMENT_AXIS "Axis"; ID_RAYPLACEMENT_BOUNDINGBOX "BoundingBox"; }