Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID MDATA_LIGHTPLACER_MODE
Element Information
Sample Code
Example code for the id MDATA_LIGHTPLACER_MODE in ToolLightPlacer
Note that this is not the actual code from the ToolLightPlacer file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (ToolLightPlacer.res)
LONG MDATA_LIGHTPLACER_MODE
{
CYCLE
{ MDATA_LIGHTPLACER_MODE_TRACKBALL;
MDATA_LIGHTPLACER_MODE_SURFACE;
MDATA_LIGHTPLACER_MODE_DIFFUSE;
MDATA_LIGHTPLACER_MODE_SPECULAR;
MDATA_LIGHTPLACER_MODE_TARGET;
MDATA_LIGHTPLACER_MODE_PIVOT;
}
}
Header File Code (ToolLightPlacer.h)
#ifndef TOOLLIGHTPLACER_H__
#define TOOLLIGHTPLACER_H__
enum
{
MDATA_LIGHTPLACER_MODE = 1000, //First ID should start at 1000
MDATA_LIGHTPLACER_MODE_TRACKBALL = 1,
MDATA_LIGHTPLACER_MODE_SURFACE = 2,
MDATA_LIGHTPLACER_MODE_DIFFUSE = 3,
MDATA_LIGHTPLACER_MODE_SPECULAR = 4,
MDATA_LIGHTPLACER_MODE_TARGET = 5,
MDATA_LIGHTPLACER_MODE_PIVOT = 6,
};
#endif // TOOLLIGHTPLACER_H__
String File Code (ToolLightPlacer.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
MDATA_LIGHTPLACER_MODE "Mode";
MDATA_LIGHTPLACER_MODE_TRACKBALL "Trackball";
MDATA_LIGHTPLACER_MODE_SURFACE "Surface";
MDATA_LIGHTPLACER_MODE_DIFFUSE "DiffusePlacement";
MDATA_LIGHTPLACER_MODE_SPECULAR "SpecularPlacement";
MDATA_LIGHTPLACER_MODE_TARGET "Target";
MDATA_LIGHTPLACER_MODE_PIVOT "Pivot";
}