Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id ID_VOLUMEFILTER_SDF_FILTER_TYPE in Ovolumefilter

Note that this is not the actual code from the Ovolumefilter file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ovolumefilter.res)


LONG  ID_VOLUMEFILTER_SDF_FILTER_TYPE
{
                        
    CYCLE 
    {         ID_VOLUMEFILTER_SDF_FILTER_TYPE_SMOOTH; 
        ID_VOLUMEFILTER_SDF_FILTER_TYPE_DIALATE_ERODE; 
        ID_VOLUMEFILTER_SDF_FILTER_TYPE_OPEN_CLOSE; 
    }
}
            

Header File Code (Ovolumefilter.h)

#ifndef OVOLUMEFILTER_H__
#define OVOLUMEFILTER_H__
enum
{
  ID_VOLUMEFILTER_SDF_FILTER_TYPE = 1000,  //First ID should start at 1000
    ID_VOLUMEFILTER_SDF_FILTER_TYPE_SMOOTH = 1,
    ID_VOLUMEFILTER_SDF_FILTER_TYPE_DIALATE_ERODE = 2,
    ID_VOLUMEFILTER_SDF_FILTER_TYPE_OPEN_CLOSE = 3,
};
#endif	// OVOLUMEFILTER_H__

String File Code (Ovolumefilter.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  ID_VOLUMEFILTER_SDF_FILTER_TYPE    "Type";
    ID_VOLUMEFILTER_SDF_FILTER_TYPE_SMOOTH    "Smooth";
    ID_VOLUMEFILTER_SDF_FILTER_TYPE_DIALATE_ERODE    "Dilate/Erode";
    ID_VOLUMEFILTER_SDF_FILTER_TYPE_OPEN_CLOSE    "Close/Open";
}