Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_VOLUMEFILTER_FOG_FILTER_TYPE
Element Information
Sample Code
Example code for the id ID_VOLUMEFILTER_FOG_FILTER_TYPE in Ovolumefilter
Note that this is not the actual code from the Ovolumefilter file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ovolumefilter.res)
LONG ID_VOLUMEFILTER_FOG_FILTER_TYPE { CYCLE { ID_VOLUMEFILTER_FOG_FILTER_TYPE_SMOOTH; ID_VOLUMEFILTER_FOG_FILTER_TYPE_MULTIPLY; ID_VOLUMEFILTER_FOG_FILTER_TYPE_INVERT; ID_VOLUMEFILTER_FOG_FILTER_TYPE_ADD; ID_VOLUMEFILTER_FOG_FILTER_TYPE_REMAP; ID_VOLUMEFILTER_FOG_FILTER_TYPE_SPLINEREMAP; } }
Header File Code (Ovolumefilter.h)
#ifndef OVOLUMEFILTER_H__ #define OVOLUMEFILTER_H__ enum { ID_VOLUMEFILTER_FOG_FILTER_TYPE = 1000, //First ID should start at 1000 ID_VOLUMEFILTER_FOG_FILTER_TYPE_SMOOTH = 1, ID_VOLUMEFILTER_FOG_FILTER_TYPE_MULTIPLY = 2, ID_VOLUMEFILTER_FOG_FILTER_TYPE_INVERT = 3, ID_VOLUMEFILTER_FOG_FILTER_TYPE_ADD = 4, ID_VOLUMEFILTER_FOG_FILTER_TYPE_REMAP = 5, ID_VOLUMEFILTER_FOG_FILTER_TYPE_SPLINEREMAP = 6, }; #endif // OVOLUMEFILTER_H__
String File Code (Ovolumefilter.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_VOLUMEFILTER_FOG_FILTER_TYPE "Type"; ID_VOLUMEFILTER_FOG_FILTER_TYPE_SMOOTH "Smooth"; ID_VOLUMEFILTER_FOG_FILTER_TYPE_MULTIPLY "Multiply"; ID_VOLUMEFILTER_FOG_FILTER_TYPE_INVERT "Invert"; ID_VOLUMEFILTER_FOG_FILTER_TYPE_ADD "Add"; ID_VOLUMEFILTER_FOG_FILTER_TYPE_REMAP "RangeMap"; ID_VOLUMEFILTER_FOG_FILTER_TYPE_SPLINEREMAP "Curve"; }