Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id PARTICLEOBJECT_TYPE in Oparticle

Note that this is not the actual code from the Oparticle file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oparticle.res)


LONG  PARTICLEOBJECT_TYPE
{
                        
    CYCLE 
    {         PARTICLEOBJECT_TYPE_PYRAMID; 
        PARTICLEOBJECT_TYPE_CONE; 
    }
}
            

Header File Code (Oparticle.h)

#ifndef OPARTICLE_H__
#define OPARTICLE_H__
enum
{
  PARTICLEOBJECT_TYPE = 1000,  //First ID should start at 1000
    PARTICLEOBJECT_TYPE_PYRAMID = 1,
    PARTICLEOBJECT_TYPE_CONE = 2,
};
#endif	// OPARTICLE_H__

String File Code (Oparticle.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  PARTICLEOBJECT_TYPE    "EmitterType";
    PARTICLEOBJECT_TYPE_PYRAMID    "Pyramid";
    PARTICLEOBJECT_TYPE_CONE    "Cone";
}