Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID XMCO_COVER_TEXTURE_CHANNEL
Element Information
Sample Code
Example code for the id XMCO_COVER_TEXTURE_CHANNEL in Omcover
Note that this is not the actual code from the Omcover file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Omcover.res)
LONG XMCO_COVER_TEXTURE_CHANNEL
{
CYCLE
{ XMCO_SOURCE_CHANNEL_COLOR;
XMCO_SOURCE_CHANNEL_LUMINANCE;
XMCO_SOURCE_CHANNEL_TRANSPARENCY;
XMCO_SOURCE_CHANNEL_REFLECTION;
XMCO_SOURCE_CHANNEL_BUMP;
XMCO_SOURCE_CHANNEL_ALPHA;
XMCO_SOURCE_CHANNEL_DISP;
XMCO_SOURCE_CHANNEL_DIFFUSION;
}
}
Header File Code (Omcover.h)
#ifndef OMCOVER_H__
#define OMCOVER_H__
enum
{
XMCO_COVER_TEXTURE_CHANNEL = 1000, //First ID should start at 1000
XMCO_SOURCE_CHANNEL_COLOR = 1,
XMCO_SOURCE_CHANNEL_LUMINANCE = 2,
XMCO_SOURCE_CHANNEL_TRANSPARENCY = 3,
XMCO_SOURCE_CHANNEL_REFLECTION = 4,
XMCO_SOURCE_CHANNEL_BUMP = 5,
XMCO_SOURCE_CHANNEL_ALPHA = 6,
XMCO_SOURCE_CHANNEL_DISP = 7,
XMCO_SOURCE_CHANNEL_DIFFUSION = 8,
};
#endif // OMCOVER_H__
String File Code (Omcover.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
XMCO_COVER_TEXTURE_CHANNEL "Channel";
XMCO_SOURCE_CHANNEL_COLOR "Color";
XMCO_SOURCE_CHANNEL_LUMINANCE "Luminance";
XMCO_SOURCE_CHANNEL_TRANSPARENCY "Transparency";
XMCO_SOURCE_CHANNEL_REFLECTION "Reflection";
XMCO_SOURCE_CHANNEL_BUMP "Bump";
XMCO_SOURCE_CHANNEL_ALPHA "Alpha";
XMCO_SOURCE_CHANNEL_DISP "Displacement";
XMCO_SOURCE_CHANNEL_DIFFUSION "Diffusion";
}