Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id HAIRSTYLE_ROTATION in Ohair

Note that this is not the actual code from the Ohair file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ohair.res)


LONG  HAIRSTYLE_ROTATION
{
                        
    CYCLE 
    {         HAIRSTYLE_ROTATION_FREE; 
        HAIRSTYLE_ROTATION_LOOK_X; 
        HAIRSTYLE_ROTATION_LOOK_Y; 
        HAIRSTYLE_ROTATION_LOOK_Z; 
        HAIRSTYLE_ROTATION_LOOK_CAMERA; 
        HAIRSTYLE_ROTATION_RANDOM; 
        HAIRSTYLE_ROTATION_LOOK_AT; 
    }
}
            

Header File Code (Ohair.h)

#ifndef OHAIR_H__
#define OHAIR_H__
enum
{
  HAIRSTYLE_ROTATION = 1000,  //First ID should start at 1000
    HAIRSTYLE_ROTATION_FREE = 1,
    HAIRSTYLE_ROTATION_LOOK_X = 2,
    HAIRSTYLE_ROTATION_LOOK_Y = 3,
    HAIRSTYLE_ROTATION_LOOK_Z = 4,
    HAIRSTYLE_ROTATION_LOOK_CAMERA = 5,
    HAIRSTYLE_ROTATION_RANDOM = 6,
    HAIRSTYLE_ROTATION_LOOK_AT = 7,
};
#endif	// OHAIR_H__

String File Code (Ohair.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  HAIRSTYLE_ROTATION    "Align";
    HAIRSTYLE_ROTATION_FREE    "Free";
    HAIRSTYLE_ROTATION_LOOK_X    "LookX";
    HAIRSTYLE_ROTATION_LOOK_Y    "LookY";
    HAIRSTYLE_ROTATION_LOOK_Z    "LookZ";
    HAIRSTYLE_ROTATION_LOOK_CAMERA    "LookCamera";
    HAIRSTYLE_ROTATION_RANDOM    "Random";
    HAIRSTYLE_ROTATION_LOOK_AT    "Object";
}