Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id MGSOUNDEFFECTOR_MODE in Oesounddepreciated

Note that this is not the actual code from the Oesounddepreciated file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Oesounddepreciated.res)


LONG  MGSOUNDEFFECTOR_MODE
{
                        
    CYCLE 
    {         MGSOUNDEFFECTOR_MODE_PEAK; 
        MGSOUNDEFFECTOR_MODE_AVE; 
        MGSOUNDEFFECTOR_MODE_COMP; 
    }
}
            

Header File Code (Oesounddepreciated.h)

#ifndef OESOUNDDEPRECIATED_H__
#define OESOUNDDEPRECIATED_H__
enum
{
  MGSOUNDEFFECTOR_MODE = 1000,  //First ID should start at 1000
    MGSOUNDEFFECTOR_MODE_PEAK = 1,
    MGSOUNDEFFECTOR_MODE_AVE = 2,
    MGSOUNDEFFECTOR_MODE_COMP = 3,
};
#endif	// OESOUNDDEPRECIATED_H__

String File Code (Oesounddepreciated.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  MGSOUNDEFFECTOR_MODE    "SampleMode";
    MGSOUNDEFFECTOR_MODE_PEAK    "Peak";
    MGSOUNDEFFECTOR_MODE_AVE    "Average";
    MGSOUNDEFFECTOR_MODE_COMP    "Switch";
}