Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id DOODLEOBJECT_EXPORT_FORMAT in Odoodle

Note that this is not the actual code from the Odoodle file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Odoodle.res)


LONG  DOODLEOBJECT_EXPORT_FORMAT
{
                        
    CYCLE 
    {         DOODLEOBJECT_EXPORT_FORMAT_PNG; 
        DOODLEOBJECT_EXPORT_FORMAT_TIF; 
    }
}
            

Header File Code (Odoodle.h)

#ifndef ODOODLE_H__
#define ODOODLE_H__
enum
{
  DOODLEOBJECT_EXPORT_FORMAT = 1000,  //First ID should start at 1000
    DOODLEOBJECT_EXPORT_FORMAT_PNG = 1,
    DOODLEOBJECT_EXPORT_FORMAT_TIF = 2,
};
#endif	// ODOODLE_H__

String File Code (Odoodle.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  DOODLEOBJECT_EXPORT_FORMAT    "ExportFormat";
    DOODLEOBJECT_EXPORT_FORMAT_PNG    "PNG";
    DOODLEOBJECT_EXPORT_FORMAT_TIF    "TIFF";
}