Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID DESTRUCTOROBJECT_RANDOM
Element Information
Sample Code
Example code for the id DESTRUCTOROBJECT_RANDOM in Odestructor
Note that this is not the actual code from the Odestructor file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Odestructor.res)
REAL DESTRUCTOROBJECT_RANDOM
{
UNIT PERCENT; MIN 0.0; MAX 100.0; }
Header File Code (Odestructor.h)
#ifndef ODESTRUCTOR_H__
#define ODESTRUCTOR_H__
enum
{
DESTRUCTOROBJECT_RANDOM = 1000, //First ID should start at 1000
};
#endif // ODESTRUCTOR_H__
String File Code (Odestructor.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
DESTRUCTOROBJECT_RANDOM "Randomness";
}