Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_DELTAMUSH_DEFORMER_SMOOTHTYPE
Element Information
Sample Code
Example code for the id ID_DELTAMUSH_DEFORMER_SMOOTHTYPE in Odeltamushdeformer
Note that this is not the actual code from the Odeltamushdeformer file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Odeltamushdeformer.res)
LONG ID_DELTAMUSH_DEFORMER_SMOOTHTYPE
{
CYCLE
{ ID_DELTAMUSH_DEFORMER_SMOOTHTYPE_FIX;
ID_DELTAMUSH_DEFORMER_SMOOTHTYPE_PROPORTIONAL;
}
}
Header File Code (Odeltamushdeformer.h)
#ifndef ODELTAMUSHDEFORMER_H__
#define ODELTAMUSHDEFORMER_H__
enum
{
ID_DELTAMUSH_DEFORMER_SMOOTHTYPE = 1000, //First ID should start at 1000
ID_DELTAMUSH_DEFORMER_SMOOTHTYPE_FIX = 1,
ID_DELTAMUSH_DEFORMER_SMOOTHTYPE_PROPORTIONAL = 2,
};
#endif // ODELTAMUSHDEFORMER_H__
String File Code (Odeltamushdeformer.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
ID_DELTAMUSH_DEFORMER_SMOOTHTYPE "SmoothType";
ID_DELTAMUSH_DEFORMER_SMOOTHTYPE_FIX "Fixed";
ID_DELTAMUSH_DEFORMER_SMOOTHTYPE_PROPORTIONAL "Proportional";
}