Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS
Element Information
Sample Code
Example code for the id ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS in Ocharacterbase
Note that this is not the actual code from the Ocharacterbase file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocharacterbase.res)
LONG ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS
{
ANIM OFF; HIDDEN ;
CYCLE
{ ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_DEFAULT;
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_HIDE;
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_LINES;
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STICK;
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_BOX;
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STANDARD;
}
}
Header File Code (Ocharacterbase.h)
#ifndef OCHARACTERBASE_H__
#define OCHARACTERBASE_H__
enum
{
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS = 1000, //First ID should start at 1000
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_DEFAULT = 1,
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_HIDE = 2,
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_LINES = 3,
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STICK = 4,
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_BOX = 5,
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STANDARD = 6,
};
#endif // OCHARACTERBASE_H__
String File Code (Ocharacterbase.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS "Bones";
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_DEFAULT "Default";
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_HIDE "Hidden";
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_LINES "Line";
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STICK "Stick";
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_BOX "Box";
ID_CA_CHARACTER_COMPONENT_HANDLE_JOINTS_STANDARD "Standard";
}