Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY
Element Information
Sample Code
Example code for the id ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY in Ocharacterbase
Note that this is not the actual code from the Ocharacterbase file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocharacterbase.res)
LONG ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY
{
ANIM OFF; HIDDEN ;
CYCLE
{ ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE;
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE_WIRE;
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE;
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE_WIRE;
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE;
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE_WIRE;
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SPHERE;
}
}
Header File Code (Ocharacterbase.h)
#ifndef OCHARACTERBASE_H__
#define OCHARACTERBASE_H__
enum
{
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY = 1000, //First ID should start at 1000
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE = 1,
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE_WIRE = 2,
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE = 3,
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE_WIRE = 4,
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE = 5,
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE_WIRE = 6,
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SPHERE = 7,
};
#endif // OCHARACTERBASE_H__
String File Code (Ocharacterbase.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY "Style";
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE "SolidCube";
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CUBE_WIRE "Cube";
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE "FilledSquare";
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SQUARE_WIRE "Square";
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE "FilledCircle";
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_CIRCLE_WIRE "Circle";
ID_CA_CHARACTER_COMPONENT_ADJUST_DISPLAY_SPHERE "Sphere";
}