Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_CHARACTER_ADJUST_FILTER
Element Information
Sample Code
Example code for the id ID_CA_CHARACTER_ADJUST_FILTER in Ocharacterbase
Note that this is not the actual code from the Ocharacterbase file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocharacterbase.res)
LONG ID_CA_CHARACTER_ADJUST_FILTER { ANIM OFF; HIDDEN ; CYCLE { ID_CA_CHARACTER_ADJUST_FILTER_ALL; ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT; ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT_TYPE; } }
Header File Code (Ocharacterbase.h)
#ifndef OCHARACTERBASE_H__ #define OCHARACTERBASE_H__ enum { ID_CA_CHARACTER_ADJUST_FILTER = 1000, //First ID should start at 1000 ID_CA_CHARACTER_ADJUST_FILTER_ALL = 1, ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT = 2, ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT_TYPE = 3, }; #endif // OCHARACTERBASE_H__
String File Code (Ocharacterbase.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_CHARACTER_ADJUST_FILTER "Filter"; ID_CA_CHARACTER_ADJUST_FILTER_ALL "None"; ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT "ActiveComponent"; ID_CA_CHARACTER_ADJUST_FILTER_COMPONENT_TYPE "ActiveType"; }