Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_SKIN_OBJECT_TYPE
Element Information
Sample Code
Example code for the id ID_CA_SKIN_OBJECT_TYPE in Ocaskin
Note that this is not the actual code from the Ocaskin file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocaskin.res)
LONG ID_CA_SKIN_OBJECT_TYPE { FIT_H ; SCALE_H ; CYCLE { ID_CA_SKIN_OBJECT_TYPE_LINEAR; ID_CA_SKIN_OBJECT_TYPE_QUAT; ID_CA_SKIN_OBJECT_TYPE_BLENDED; } }
Header File Code (Ocaskin.h)
#ifndef OCASKIN_H__ #define OCASKIN_H__ enum { ID_CA_SKIN_OBJECT_TYPE = 1000, //First ID should start at 1000 ID_CA_SKIN_OBJECT_TYPE_LINEAR = 1, ID_CA_SKIN_OBJECT_TYPE_QUAT = 2, ID_CA_SKIN_OBJECT_TYPE_BLENDED = 3, }; #endif // OCASKIN_H__
String File Code (Ocaskin.str)
// C4D-StringResource // Identifier Text STRINGTABLE { ID_CA_SKIN_OBJECT_TYPE "Type"; ID_CA_SKIN_OBJECT_TYPE_LINEAR "Linear"; ID_CA_SKIN_OBJECT_TYPE_QUAT "Spherical"; ID_CA_SKIN_OBJECT_TYPE_BLENDED "Blended"; }