Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id CAMERA_PROJECTION in Ocamera

Note that this is not the actual code from the Ocamera file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (Ocamera.res)


LONG  CAMERA_PROJECTION
{
                        
    CYCLE 
    {         Pperspective; 
        Pparallel; 
        Pleft; 
        Pright; 
        Pfront; 
        Pback; 
        Ptop; 
        Pbottom; 
        Pmilitary; 
        Pfrog; 
        Pbird; 
        Pgentleman; 
        Pisometric; 
        Pdimetric; 
    }
}
            

Header File Code (Ocamera.h)

#ifndef OCAMERA_H__
#define OCAMERA_H__
enum
{
  CAMERA_PROJECTION = 1000,  //First ID should start at 1000
    Pperspective = 1,
    Pparallel = 2,
    Pleft = 3,
    Pright = 4,
    Pfront = 5,
    Pback = 6,
    Ptop = 7,
    Pbottom = 8,
    Pmilitary = 9,
    Pfrog = 10,
    Pbird = 11,
    Pgentleman = 12,
    Pisometric = 13,
    Pdimetric = 14,
};
#endif	// OCAMERA_H__

String File Code (Ocamera.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  CAMERA_PROJECTION    "Projection";
    Pperspective    "Perspective";
    Pparallel    "Parallel";
    Pleft    "Left";
    Pright    "Right";
    Pfront    "Front";
    Pback    "Back";
    Ptop    "Top";
    Pbottom    "Bottom";
    Pmilitary    "Military";
    Pfrog    "Frog";
    Pbird    "Bird";
    Pgentleman    "Gentleman";
    Pisometric    "Isometric";
    Pdimetric    "Dimetric";
}