Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID CAMERAOBJECT_SPC_PROJECTION_MAPPING
Element Information
Sample Code
Example code for the id CAMERAOBJECT_SPC_PROJECTION_MAPPING in Ocamera
Note that this is not the actual code from the Ocamera file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Ocamera.res)
LONG CAMERAOBJECT_SPC_PROJECTION_MAPPING
{
CYCLE
{ SPC_MAPPING_LATLONG;
SPC_MAPPING_CUBIC;
SPC_MAPPING_CUBIC32;
SPC_MAPPING_CUBIC_STRING;
}
}
Header File Code (Ocamera.h)
#ifndef OCAMERA_H__
#define OCAMERA_H__
enum
{
CAMERAOBJECT_SPC_PROJECTION_MAPPING = 1000, //First ID should start at 1000
SPC_MAPPING_LATLONG = 1,
SPC_MAPPING_CUBIC = 2,
SPC_MAPPING_CUBIC32 = 3,
SPC_MAPPING_CUBIC_STRING = 4,
};
#endif // OCAMERA_H__
String File Code (Ocamera.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
CAMERAOBJECT_SPC_PROJECTION_MAPPING "Mapping";
SPC_MAPPING_LATLONG "Lat-Long";
SPC_MAPPING_CUBIC "CubeMap(cross)";
SPC_MAPPING_CUBIC32 "CubeMap(3x2)";
SPC_MAPPING_CUBIC_STRING "CubeMap(string)";
}