Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID PARTICLEBASE_MODE
Element Information
Sample Code
Example code for the id PARTICLEBASE_MODE in Oattractor
Note that this is not the actual code from the Oattractor file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Oattractor.res)
LONG PARTICLEBASE_MODE
{
CYCLE
{ PARTICLEBASE_MODE_ACCELERATION;
PARTICLEBASE_MODE_FORCE;
}
}
Header File Code (Oattractor.h)
#ifndef OATTRACTOR_H__
#define OATTRACTOR_H__
enum
{
PARTICLEBASE_MODE = 1000, //First ID should start at 1000
PARTICLEBASE_MODE_ACCELERATION = 1,
PARTICLEBASE_MODE_FORCE = 2,
};
#endif // OATTRACTOR_H__
String File Code (Oattractor.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
PARTICLEBASE_MODE "";
PARTICLEBASE_MODE_ACCELERATION "";
PARTICLEBASE_MODE_FORCE "";
}