Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id FRAG_RTYPE in OP_Fragment

Note that this is not the actual code from the OP_Fragment file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (OP_Fragment.res)


LONG  FRAG_RTYPE
{
INPORT  ;  EDITPORT  ;                          
    CYCLE 
    {         FRAG_RTYPE_NONE; 
        FRAG_RTYPE_HOLLOW; 
        FRAG_RTYPE_SOLID; 
    }
}
            

Header File Code (OP_Fragment.h)

#ifndef OP_FRAGMENT_H__
#define OP_FRAGMENT_H__
enum
{
  FRAG_RTYPE = 1000,  //First ID should start at 1000
    FRAG_RTYPE_NONE = 1,
    FRAG_RTYPE_HOLLOW = 2,
    FRAG_RTYPE_SOLID = 3,
};
#endif	// OP_FRAGMENT_H__

String File Code (OP_Fragment.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  FRAG_RTYPE    "RemainingType";
    FRAG_RTYPE_NONE    "None";
    FRAG_RTYPE_HOLLOW    "Hollow";
    FRAG_RTYPE_SOLID    "Solid";
}