Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id FRAG_FROMTO in OP_Fragment

Note that this is not the actual code from the OP_Fragment file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (OP_Fragment.res)


LONG  FRAG_FROMTO
{
INPORT  ;  EDITPORT  ;                          
    CYCLE 
    {         FRAG_FROMTO_NZ_PZ; 
        FRAG_FROMTO_PZ_NZ; 
        FRAG_FROMTO_NY_PY; 
        FRAG_FROMTO_PY_NY; 
        FRAG_FROMTO_NX_PX; 
        FRAG_FROMTO_PX_NX; 
    }
}
            

Header File Code (OP_Fragment.h)

#ifndef OP_FRAGMENT_H__
#define OP_FRAGMENT_H__
enum
{
  FRAG_FROMTO = 1000,  //First ID should start at 1000
    FRAG_FROMTO_NZ_PZ = 1,
    FRAG_FROMTO_PZ_NZ = 2,
    FRAG_FROMTO_NY_PY = 3,
    FRAG_FROMTO_PY_NY = 4,
    FRAG_FROMTO_NX_PX = 5,
    FRAG_FROMTO_PX_NX = 6,
};
#endif	// OP_FRAGMENT_H__

String File Code (OP_Fragment.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  FRAG_FROMTO    "Fromto";
    FRAG_FROMTO_NZ_PZ    "-Zto+Z";
    FRAG_FROMTO_PZ_NZ    "+Zto-Z";
    FRAG_FROMTO_NY_PY    "-Yto+Y";
    FRAG_FROMTO_PY_NY    "+Yto-Y";
    FRAG_FROMTO_NX_PX    "-Xto+X";
    FRAG_FROMTO_PX_NX    "+Xto-X";
}