Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id UD_DTYPE in OP_Deflector

Note that this is not the actual code from the OP_Deflector file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (OP_Deflector.res)


LONG  UD_DTYPE
{
INPORT  ;  EDITPORT  ;                          
    CYCLE 
    {         UD_DTYPE_BOX; 
        UD_DTYPE_SPHERE; 
        UD_DTYPE_OBJECT; 
        UD_DTYPE_GEOM; 
    }
}
            

Header File Code (OP_Deflector.h)

#ifndef OP_DEFLECTOR_H__
#define OP_DEFLECTOR_H__
enum
{
  UD_DTYPE = 1000,  //First ID should start at 1000
    UD_DTYPE_BOX = 1,
    UD_DTYPE_SPHERE = 2,
    UD_DTYPE_OBJECT = 3,
    UD_DTYPE_GEOM = 4,
};
#endif	// OP_DEFLECTOR_H__

String File Code (OP_Deflector.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  UD_DTYPE    "DeflectorType";
    UD_DTYPE_BOX    "Box";
    UD_DTYPE_SPHERE    "Sphere";
    UD_DTYPE_OBJECT    "Object";
    UD_DTYPE_GEOM    "Geometry";
}