Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPTEXT_NODE_TEXTMODE
Element Information
Sample Code
Example code for the id GV_XPTEXT_NODE_TEXTMODE in GVxptext
Note that this is not the actual code from the GVxptext file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxptext.res)
LONG GV_XPTEXT_NODE_TEXTMODE
{
CYCLE
{ NODE_MTEXT_MODE_ALPHA;
NODE_MTEXT_MODE_NUMERIC;
NODE_MTEXT_MODE_BOTH;
NODE_MTEXT_MODE_USER;
NODE_MTEXT_MODE_USER_NUMERIC;
}
}
Header File Code (GVxptext.h)
#ifndef GVXPTEXT_H__
#define GVXPTEXT_H__
enum
{
GV_XPTEXT_NODE_TEXTMODE = 1000, //First ID should start at 1000
NODE_MTEXT_MODE_ALPHA = 1,
NODE_MTEXT_MODE_NUMERIC = 2,
NODE_MTEXT_MODE_BOTH = 3,
NODE_MTEXT_MODE_USER = 4,
NODE_MTEXT_MODE_USER_NUMERIC = 5,
};
#endif // GVXPTEXT_H__
String File Code (GVxptext.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
GV_XPTEXT_NODE_TEXTMODE "TextMode";
NODE_MTEXT_MODE_ALPHA "Alphabet";
NODE_MTEXT_MODE_NUMERIC "Numbers";
NODE_MTEXT_MODE_BOTH "AlphabetandNumbers";
NODE_MTEXT_MODE_USER "UserText";
NODE_MTEXT_MODE_USER_NUMERIC "UserTextandNumbers";
}