Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id GV_XPSQN_NODE_STEST_SCALE_TYPE in GVxpquestion

Note that this is not the actual code from the GVxpquestion file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (GVxpquestion.res)


LONG  GV_XPSQN_NODE_STEST_SCALE_TYPE
{
                        
    CYCLE 
    {         NODE_SCALE_TYPE_XYZ; 
        NODE_SCALE_TYPE_X; 
        NODE_SCALE_TYPE_Y; 
        NODE_SCALE_TYPE_Z; 
        NODE_SCALE_TYPE_XY; 
        NODE_SCALE_TYPE_XZ; 
        NODE_SCALE_TYPE_YZ; 
    }
}
            

Header File Code (GVxpquestion.h)

#ifndef GVXPQUESTION_H__
#define GVXPQUESTION_H__
enum
{
  GV_XPSQN_NODE_STEST_SCALE_TYPE = 1000,  //First ID should start at 1000
    NODE_SCALE_TYPE_XYZ = 1,
    NODE_SCALE_TYPE_X = 2,
    NODE_SCALE_TYPE_Y = 3,
    NODE_SCALE_TYPE_Z = 4,
    NODE_SCALE_TYPE_XY = 5,
    NODE_SCALE_TYPE_XZ = 6,
    NODE_SCALE_TYPE_YZ = 7,
};
#endif	// GVXPQUESTION_H__

String File Code (GVxpquestion.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  GV_XPSQN_NODE_STEST_SCALE_TYPE    "ComponentValues";
    NODE_SCALE_TYPE_XYZ    "XYZ";
    NODE_SCALE_TYPE_X    "X";
    NODE_SCALE_TYPE_Y    "Y";
    NODE_SCALE_TYPE_Z    "Z";
    NODE_SCALE_TYPE_XY    "XY";
    NODE_SCALE_TYPE_XZ    "XZ";
    NODE_SCALE_TYPE_YZ    "YZ";
}