Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPSQN_NODE_STEST_SCALE_TYPE
Element Information
Sample Code
Example code for the id GV_XPSQN_NODE_STEST_SCALE_TYPE in GVxpquestion
Note that this is not the actual code from the GVxpquestion file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpquestion.res)
LONG GV_XPSQN_NODE_STEST_SCALE_TYPE { CYCLE { NODE_SCALE_TYPE_XYZ; NODE_SCALE_TYPE_X; NODE_SCALE_TYPE_Y; NODE_SCALE_TYPE_Z; NODE_SCALE_TYPE_XY; NODE_SCALE_TYPE_XZ; NODE_SCALE_TYPE_YZ; } }
Header File Code (GVxpquestion.h)
#ifndef GVXPQUESTION_H__ #define GVXPQUESTION_H__ enum { GV_XPSQN_NODE_STEST_SCALE_TYPE = 1000, //First ID should start at 1000 NODE_SCALE_TYPE_XYZ = 1, NODE_SCALE_TYPE_X = 2, NODE_SCALE_TYPE_Y = 3, NODE_SCALE_TYPE_Z = 4, NODE_SCALE_TYPE_XY = 5, NODE_SCALE_TYPE_XZ = 6, NODE_SCALE_TYPE_YZ = 7, }; #endif // GVXPQUESTION_H__
String File Code (GVxpquestion.str)
// C4D-StringResource // Identifier Text STRINGTABLE { GV_XPSQN_NODE_STEST_SCALE_TYPE "ComponentValues"; NODE_SCALE_TYPE_XYZ "XYZ"; NODE_SCALE_TYPE_X "X"; NODE_SCALE_TYPE_Y "Y"; NODE_SCALE_TYPE_Z "Z"; NODE_SCALE_TYPE_XY "XY"; NODE_SCALE_TYPE_XZ "XZ"; NODE_SCALE_TYPE_YZ "YZ"; }