Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION
Element Information
Sample Code
Example code for the id GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION in GVxpemit
Note that this is not the actual code from the GVxpemit file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVxpemit.res)
LONG GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION
{
CYCLE
{ NODE_EMORIENT_XPOS;
NODE_EMORIENT_XNEG;
NODE_EMORIENT_YPOS;
NODE_EMORIENT_YNEG;
NODE_EMORIENT_ZPOS;
NODE_EMORIENT_ZNEG;
}
}
Header File Code (GVxpemit.h)
#ifndef GVXPEMIT_H__
#define GVXPEMIT_H__
enum
{
GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION = 1000, //First ID should start at 1000
NODE_EMORIENT_XPOS = 1,
NODE_EMORIENT_XNEG = 2,
NODE_EMORIENT_YPOS = 3,
NODE_EMORIENT_YNEG = 4,
NODE_EMORIENT_ZPOS = 5,
NODE_EMORIENT_ZNEG = 6,
};
#endif // GVXPEMIT_H__
String File Code (GVxpemit.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
GV_XPEMIT_NODE_EMITTER_SHAPE_ROTATION "EmitterPlane";
NODE_EMORIENT_XPOS "X+";
NODE_EMORIENT_XNEG "X-";
NODE_EMORIENT_YPOS "Y+";
NODE_EMORIENT_YNEG "Y-";
NODE_EMORIENT_ZPOS "Z+";
NODE_EMORIENT_ZNEG "Z-";
}