Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID GV_NEARESTPOINTONSPLINE_INPUT_PRECISION
Element Information
Sample Code
Example code for the id GV_NEARESTPOINTONSPLINE_INPUT_PRECISION in GVnearestpointonspline
Note that this is not the actual code from the GVnearestpointonspline file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (GVnearestpointonspline.res)
REAL GV_NEARESTPOINTONSPLINE_INPUT_PRECISION
{
INPORT ; STATICPORT ; CREATEPORT ; }
Header File Code (GVnearestpointonspline.h)
#ifndef GVNEARESTPOINTONSPLINE_H__
#define GVNEARESTPOINTONSPLINE_H__
enum
{
GV_NEARESTPOINTONSPLINE_INPUT_PRECISION = 1000, //First ID should start at 1000
};
#endif // GVNEARESTPOINTONSPLINE_H__
String File Code (GVnearestpointonspline.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
GV_NEARESTPOINTONSPLINE_INPUT_PRECISION "Precision";
}