Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.

Element Information

Sample Code

Example code for the id FIELDLAYER_POLYGON_VOLUME_CLIP in FLpolygonobject

Note that this is not the actual code from the FLpolygonobject file.

This code is just an example to show you how to add a similar control to your own description.

Resource File Code (FLpolygonobject.res)


LONG  FIELDLAYER_POLYGON_VOLUME_CLIP
{
                        
    CYCLE 
    {         FIELDLAYER_POLYGON_VOLUME_CLIP_NONE; 
        FIELDLAYER_POLYGON_VOLUME_CLIP_INSIDE; 
        FIELDLAYER_POLYGON_VOLUME_CLIP_OUTSIDE; 
        FIELDLAYER_POLYGON_VOLUME_CLIP_INSIDE_INVERT; 
    }
}
            

Header File Code (FLpolygonobject.h)

#ifndef FLPOLYGONOBJECT_H__
#define FLPOLYGONOBJECT_H__
enum
{
  FIELDLAYER_POLYGON_VOLUME_CLIP = 1000,  //First ID should start at 1000
    FIELDLAYER_POLYGON_VOLUME_CLIP_NONE = 1,
    FIELDLAYER_POLYGON_VOLUME_CLIP_INSIDE = 2,
    FIELDLAYER_POLYGON_VOLUME_CLIP_OUTSIDE = 3,
    FIELDLAYER_POLYGON_VOLUME_CLIP_INSIDE_INVERT = 4,
};
#endif	// FLPOLYGONOBJECT_H__

String File Code (FLpolygonobject.str)

// C4D-StringResource
// Identifier	Text
STRINGTABLE
{
  FIELDLAYER_POLYGON_VOLUME_CLIP    "RestrictEffect";
    FIELDLAYER_POLYGON_VOLUME_CLIP_NONE    "None";
    FIELDLAYER_POLYGON_VOLUME_CLIP_INSIDE    "Inside";
    FIELDLAYER_POLYGON_VOLUME_CLIP_OUTSIDE    "Outside";
    FIELDLAYER_POLYGON_VOLUME_CLIP_INSIDE_INVERT    "InsideandInvert";
}