Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID FIELDLAYER_GRADIENT_SOURCE
Element Information
Sample Code
Example code for the id FIELDLAYER_GRADIENT_SOURCE in FLGradient
Note that this is not the actual code from the FLGradient file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (FLGradient.res)
LONG FIELDLAYER_GRADIENT_SOURCE
{
CYCLE
{ FIELDLAYER_GRADIENT_SOURCE_VALUE;
FIELDLAYER_GRADIENT_SOURCE_COLOR;
FIELDLAYER_GRADIENT_SOURCE_DIRECTION;
}
}
Header File Code (FLGradient.h)
#ifndef FLGRADIENT_H__
#define FLGRADIENT_H__
enum
{
FIELDLAYER_GRADIENT_SOURCE = 1000, //First ID should start at 1000
FIELDLAYER_GRADIENT_SOURCE_VALUE = 1,
FIELDLAYER_GRADIENT_SOURCE_COLOR = 2,
FIELDLAYER_GRADIENT_SOURCE_DIRECTION = 3,
};
#endif // FLGRADIENT_H__
String File Code (FLGradient.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
FIELDLAYER_GRADIENT_SOURCE "Source";
FIELDLAYER_GRADIENT_SOURCE_VALUE "Value";
FIELDLAYER_GRADIENT_SOURCE_COLOR "Color";
FIELDLAYER_GRADIENT_SOURCE_DIRECTION "Direction";
}