Here you will find documentation on all the descriptions that Cinema 4D currently has. You can list them Alphabetically, by Type or Plugin . The sample Python and C++ code is automatically generated and in some cases may not be 100% correct. If something doesn't work then please refer to the official Cinema 4D SDK documentation for more information.
ID ID_CA_PROJOBJS_SHIFT_MODE
Element Information
Sample Code
Example code for the id ID_CA_PROJOBJS_SHIFT_MODE in Dprojobjs
Note that this is not the actual code from the Dprojobjs file.
This code is just an example to show you how to add a similar control to your own description.
Resource File Code (Dprojobjs.res)
LONG ID_CA_PROJOBJS_SHIFT_MODE
{
CYCLE
{ ID_CA_PROJOBJS_MODE_PROJECT;
ID_CA_PROJOBJS_MODE_SURFACE;
ID_CA_PROJOBJS_MODE_POINTS;
ID_CA_PROJOBJS_MODE_COLLIDE;
}
}
Header File Code (Dprojobjs.h)
#ifndef DPROJOBJS_H__
#define DPROJOBJS_H__
enum
{
ID_CA_PROJOBJS_SHIFT_MODE = 1000, //First ID should start at 1000
ID_CA_PROJOBJS_MODE_PROJECT = 1,
ID_CA_PROJOBJS_MODE_SURFACE = 2,
ID_CA_PROJOBJS_MODE_POINTS = 3,
ID_CA_PROJOBJS_MODE_COLLIDE = 4,
};
#endif // DPROJOBJS_H__
String File Code (Dprojobjs.str)
// C4D-StringResource
// Identifier Text
STRINGTABLE
{
ID_CA_PROJOBJS_SHIFT_MODE "Shift";
ID_CA_PROJOBJS_MODE_PROJECT "ProjectInside";
ID_CA_PROJOBJS_MODE_SURFACE "ProjecttoSurface";
ID_CA_PROJOBJS_MODE_POINTS "PointstoSurface";
ID_CA_PROJOBJS_MODE_COLLIDE "Collide";
}